We are a production company formed by a group of talented people, and our purpose is to turn your ideas into incredible productions. As an octopus we do not stand in a single corner of the reef, we like to explore different areas. We have the ability to solve problems and adapt to any production phase. 

Each of our tentacles represent different work areas: illustration, animation, locution, sound design, audiovisual production, etc. And with the almost alien ease, characteristic of octopuses, we are able to make an entire encyclopedia of audiovisual languages, from the simplest productions, to fantasies from another planet. 


General Manager

Partner and founder of Pulpo Escafandra. Music producer, composer, guitarist, singer, jingle maker and voiceover talent. He has an outstanding career in the advertising world, in the production of original music for cinema, radio and television commercials and as the institutional voice of important brands such as Banamex, Burger King, Mercedes Benz, Cloralex, Cinemex, Tecnológico de Monterrey, Spring Air, State of California, Sea World, among others. He has attended to several publicity events as a jury and has also received international recognition by El Ojo de Iberoamérica, Wave, El Círculo Creativo and prestigious Cannes, winning a Bronze Lion in Canne for the locution and musical production for a Paralice campaign, among others. He currently lives in Los Angeles, where he has his own music production and composition studio, dedicated to artist development and the creation of original music for radio, television and cinema.

Production Manager

Audio producer and engineer. Graduated in Digital Music Production Engineering from the Tecnológico de Monterrey, she is currently studying a Master’s Degree in Sound Design from the University of Edinburgh Napier in Scotland. She has participated in the development and production of audio and/or video projects such as video games, commercials, animatics, narromatics, radio, cinema and television in Mexico, Chile, Australia, Greece and the United States.


Digital illustrator, caricaturist and graphic designer from the state of Morelos. Graduated from the degree of graphic design with experience in illustration of characters and comics. Passionate about the graphic arts in general. He has worked on numerous stories of his own authorship as well as collaborations in Mexico and the United States that have been published. He is always trying new techniques to improve the versatility of his work.

Illustrator and Animator

Professional digital artist from Mexico City. With a degree in Digital Animation and Art from Tecnológico de Monterrey and a diploma in Character’s Digital Animation from the Vancouver Film School; his work focuses on visual development, narrative, 3D modeling and animation. He has worked in several campaigns throughout his career, allowing him to explore different ways of telling stories in a visual way through video games, projection mapping, interactive installations, cartoons, advertising, movies and mobile apps.

Illustrator and Animator

Graduated in Digital Animation and Art by Tecnológico de Monterrey. He has more than 8 years of experience generating computer graphics and audiovisual projects. He has performed numerous production courses, both in the artistic and technical sectors, in Mexico, Canada and Spain. He has participated in all production areas both animated and real image, and constantly seeks to experiment with new technologies to carry out better quality projects.

Illustrator and Animator

Illustrator and self-taught conceptual artist. He studied Architecture at UNAM, worked on several comic projects, 3 of them published, video games, commercials, animatics and a large number of illustrations for book covers in Mexico and Germany. He participated in the development of a video game launched for Egypt and attended the Massive Black Workshop co-produced by RIOT Games, where he trained in illustration with internationally renowned illustrators such as Marko Djurdjevic, Jason Chan and Dave Rapoza. He is currently the Art Director at an animated film.

Illustrator and Animator

Cartoonist specialized in illustration and 2D animation. With extensive experience in plastic chores, especially mural mosaic and traditional drawing, in recent years he has dedicated himself to participate in animation projects of his own and others, working for IMCINE and on a short film selected in national and international festivals. His short film “Tauromaquia” was selected in the Giff, the CutOut Fest and the Americas film festival of New York. His work as an illustrator varies from film concept, children’s books and advertising. He participated in Venetian mosaic murals for various clients in Guanajuato, from parishes to the Diego Rivera House Museum.

3D Modeler Animator

Digital artist with a degree in Animation and Digital Art from Tecnológico de Monterrey, Bachelor of Science in Digital Technology Design and Innovation from Digital Skills Academy; currently studying Animschool’s Character Modeling Program. With experience in 3D character modeling and scenarios for advertising projects and video games, as well as motion graphics for different platforms, ranging from mobiles, videomapping and stadium projection

Illustrator and Animator

Degree in Animation and Digital Art from Tecnológico de Monterrey. He has experience in executing, coordinating and directing art for audiovisual projects, focusing mainly on animation, advertising illustration and character design. He participated in the realization of an opening short film for the Aurora Prize for Awakening Humanity in 2016. He also coordinated and created the art for a short film from an Armenian foundation:TUMO Center for Creative Technologies. He has also participated in various 2D & 3D animation projects and video games for advertising applications.

Illustrator and Animator

Director and producer born and raised in Mexico City. He has worked on various projects for brands such as Telmex, Grupo Chespirito, KLM Airlines, TORK and Televisa Consumer Products. His passion for audiovisual content has given him the opportunity to create a versatile and dynamic portfolio which adopts the aesthetic according to the communication objectives of the brands, always thinking of achieving the best visual impact in each frame of his videos.